
Guides to create, configure, mod and troubleshoot a Project Zomboid server.

Install a Project Zomboid Build 42 server with SteamCMD, open the required ports and validate a safe first connection.

Configure access, discovery, PvP, pausing and world rules on a Project Zomboid server without damaging its save.

Add Build 42-compatible Workshop mods, dependencies and load order while keeping a recoverable world backup.

Move a Project Zomboid world, players, configuration and mods to another server with a tested rollback copy.

Troubleshoot a Project Zomboid server missing from the list or refusing connections without opening random ports.