
Migrate an ARK Ascended Save and Create a Cluster
Move an ASA world with profiles and tribes, then link maps through one cluster ID and shared transfer storage.
An ARK Ascended migration must move the world, player profiles and tribes as one consistent set. A cluster adds separate shared transfer storage between maps. Never rehearse on the only copy: clone the instance and keep the source off until validation finishes.
Prepare source and target
Put source and target on the same ASA build. Record internal map name, startup line, INI files, ordered mod list and versions. Block joins, force a save through administration, then fully stop the source.
Archive ShooterGame/Saved/, especially SavedArks/, which holds the map save, .arkprofile player profiles and .arktribe tribe files. Preserve configuration and mods too. Download the archive away from both machines and inspect it before copying.
Migrate an ASA world
Create a clean target
Align configuration and mods
Replace SavedArks while stopped
Start privately
Test a second restart
Build a cluster across maps
Each instance needs its own map, world directory and unique game/peer/query/RCON ports. Instances instead share a writable transfer directory and the same cluster identifier.
Add to each startup line:
-clusterid=MY_CLUSTER -ClusterDirOverride="D:\ARK-Cluster"
The wiki also recommends reviewing -NoTransferFromFiltering and the seven GameUserSettings upload/download controls: survivors, items and dinos can each be allowed or blocked. Do not expose the cluster directory publicly; its data can affect the server economy.
Use a separate save directory per instance, for example through AltSaveDirectoryName, while noting that ASA retains a directory/map structure. Document which process owns each map.
Validate transfers and roll back safely
Cluster test
- β’Both servers show the same cluster ID and non-overlapping ports.
- β’ClusterDirOverride is identical and writable by both service accounts.
- β’Upload/download policies match community rules.
- β’A test survivor uploads, joins the other map and keeps permitted inventory and tribe.
- β’Returning to the first map works after a save.
- β’Backups separately protect every SavedArks folder and cluster directory.
- β’A procedure blocks transfers before maintenance.
On failure, stop both instances before restoring. Return map, profiles and tribes from the same timestamp, plus cluster data if a transfer was in progress. A partial rollback can duplicate or lose a survivor.
The ASA setup guide covers base ports. For modded worlds, use the ARK mod troubleshooting guide.
Build an ARK Ascended cluster
Compare ARK plans with multiple maps, shared storage and consistent backups.
Frequently asked questions
Which files move with an ARK world?
.arkprofile and .arktribe, then the same INI files and mods. Copying only the map can detach characters and tribes.Can cluster maps reuse ports?
Why did a survivor disappear after transfer?
Sources: CrossARK configuration and dedicated server setup.
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